First, I’d like to apologize for the silence of the development log in the past six months or so. There have been some setbacks, but the development of the game hasn’t stopped. I promise to put more effort into providing info on the game’s progress on a more regular basis in the future.
Secondly, I’ve decided to change the name of the game to “Underrail”, which is the name of the underground metro system the game takes place in. While there is a greater, sort of background plot that concerns the nature of time, the game is largely about the Underrail itself - its inhabitants, politics, strife, dangers, mysteries, as well as the player’s place within all this.
Alpha 2 video is out!
There are still some placeholders in this video, but I hope that the graphical improvements are obvious.
There are also some screenshots in the media section.
Development Log
Hey folks,
I've started a development log that I'll use to keep you up to date with the making of Underrail. I'll try not to bore you too much with tedious technicalities and provide as much juicy gameplay/art/story stuff instead.
You can read here on the site or subscribe to the feed (on the right).
As always, any feedback is much appreciated and should be posted on the threads above or sent by mail at
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.